One of the ideas floating around in my mind when I began to make the model architecture was a connection of JG Ballard and Derrida, with a nod to Mark Fisher; the idea of structures that seemed like ghosts from the future, ruined semi-military bunkers that appeared to foretell the return of war, as if the future was casting shadows into the past as a warning of paths that should be trodden with caution. Do not pass through this rusting barbed wire, for if you do you will enter a time stream where the dogs of war once more stalk the land, and ruined concrete and rusting wrecked machines of war litter the landscape.
Although the technologies of war are ever-present, the underpinning of once empires and those who wish to rebuild their empires, they were shadows. Conflict had shifted to finance, to resources, and militias sought to control places far away from the shining towers of The City. There were still the dealers, those who took stands in the Fairs of Death to sell the latest piece of expensive equipment, and the factories still made the machines, and the research establishments still ran simulations and tested things that looked more fiction than fact.
But we passed through the wire, and the landscape changed. We hold onto the belief that we can find a path through, that the light will disperse the fog and smoke and the ruins and wrecks will return to history, that tanks in museums will be relics and not functional, that lights in the sky will bring hope and not death.
Meanwhile…I continue to make scenes that chase the world, wishing ruins to be hopeful signs of what has been left behind rather than a present reality. There is hope in agency, we can do things, even little things, and work to change the path we travel.
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